Obscyra
"Obscyra" is a fast-paced survival action roguelite set in a corrupted realm where power comes at a cost.
You are a lone soul escaping a world drowning in crystalized corruption. Each wave of enemies brings chaos, and every fallen foe unleashes a curse that threatens to consume what’s left of you. As corruption builds within you, your strength grows — but so does the danger.
Wield devastating melee and ranged attacks. Harness your corruption to unlock brutal abilities, but tread carefully: overuse it, and it will break you.
Time your attacks. Manage your resources. Resist the pull of oblivion.
Don’t let the corruption take what’s left of you. Escape while you still remember who you are.
Can you survive until wave 30?
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Instructions:
Every monster you slay releases <corruption> into the air.
The more corruption you absorb, the more power you can <unleash> — but beware: there’s only so much you can handle.
Push too far, and it will break you.
Let the corruption settle. Time your strikes. Survive.
→ W A S D to move
→ Left Click to fire your gun
→ Right Click to slash with your sword
As you level up, you unlock new skills.
Use 1, 2, 3, 4 and Z, X, C, V to switch between them.
Status | Released |
Platforms | HTML5 |
Author | Alfredo Narvaez |
Genre | Action, Survival |
Tags | Pixel Art, Roguelike, Roguelite, Top-Down, Top down shooter |
Comments
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Cool game, good looking, and sound is blasting! But maybe change when new abilities appear i have reached 12 level and steel have only two abilities (1, 2, Z, X)
Thanks a lot for the feedback!
Skills currently unlock at levels 5, 15, and 20 - but we’re planning to shift that to 5, 10, and 15 to make the progression feel more dynamic. Really appreciate you taking the time to share your thoughts!
Nice game mechanic and graphics!!
【SPOILER】
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I stayed inside this fort at the bottom left to avoid the enemies. Kinda hoped that the enemies were slightly, just slightly smarter so that a little bit more of them could find me using their path-finding mechanism. It was a safe haven though.
Thank you so much - really glad you liked the mechanics and graphics! 🙌
And wow, awesome catch!! - I appreciate you sharing this! It's super helpful. I’m prioritizing this and will be working on improving the enemy pathfinding ASAP. Really appreciate you taking the time to share this 😊
Don't make it too hard 😂😂
solid core mechanics, with polish this could be really fun; there is this issue of a glitch however, I don't know what's causing it but all the text is like this
Thank you so much for your comment - I really appreciate it! 🙌
I'll definitely look into this. Would you mind sharing a bit more detail about which browser you're using? Thanks again! 🙏
firefox
Thank you! will playtest with firefox more! I’ll look into it as soon as possible and will update the game as soon as the Gamedev.js jam 2025 re-enables uploads. Really appreciate you taking the time to report this!